Overview

When thinking of AR, Hand Tracking seems to be one of the topics in question.

Due to this, decided to whip up some test examples for utilization of hand tracking.

In this example, users will activate a variety of triggers using their hands.

These triggers include, being able to grab objects with their hands, rotate the object around, and throw the object.

If thrown at a target, collision interactions are added as a bonus.

Something On Your Mind?