Taking the concept of the game Portal where players are able to utilize a gravity gun, designed this concept in AR incorporating multiplayer as the core component.
This project enables players to be stationed in a shared space with the information being viewed on both devices in sync.
When the project is loaded up, Players are both given a gravity gun which allows them to pick up, throw and pass the box to each other almost like a game of hot potato.
The Multiplayer functionality of this project was quite a challenge to implement but was worth the struggle.
This project utilized functionalities such as world tracking, ray casting, physics, and network data transfer.